


I’ve spoken of my love of point-and-click adventure games before – you know, the VGA graphics and the DOS command line of days gone by that made 756-colors look ultra trendy. Where game developers like Sierra Online, LucasArt and EA Games put out muy excellente titles such as Gabriel Knight, Police Quest and Indiana Jones (to name a few!) I find myself longing for those sort of games – where things don’t get blown up and people don’t have to die a bloody death. A game where it’s a bit more civilized than the mind-numbing, violent first-person shooter that makes me queasy while giving me mind-throbbing headaches.
One day, I stumbled on The Rabbit Fable by an Argentina-based indie games developer; Antennaria Games and immediately I was drawn to the all the weirdness (ever played The Neverhood anyone?) which was quite a breath of fresh air, if you ask me. In it you play a house-bearing rabbit that’s been rejected by the gatekeepers of his longed for realm. And poof! He soon finds himself flung into a swamp with weird creatures, where he must figure out a way to get to where he wants to be.
I’m mid-way through, and I have to say that it’s quite fun! There are no dialogues, so there’s no language barrier to get around. The animation is smooth, and the creatures are odd yet amusing.
Give it a spin and you might just be pleasantly surprised at what you’ll discover.








