A Rabbit Fable

A rabbit fable

A rabbit fable

A rabbit fable

I’ve spoken of my love of point-and-click adventure games before – you know, the VGA graphics and the DOS command line of days gone by that made 756-colors look ultra trendy. Where game developers like Sierra Online, LucasArt and EA Games put out muy excellente titles such as Gabriel Knight, Police Quest and Indiana Jones (to name a few!) I find myself longing for those sort of games – where things don’t get blown up and people don’t have to die a bloody death. A game where it’s a bit more civilized than the mind-numbing, violent first-person shooter that makes me queasy while giving me mind-throbbing headaches.

One day, I stumbled on The Rabbit Fable by an Argentina-based indie games developer; Antennaria Games and immediately I was drawn to the all the weirdness (ever played The Neverhood anyone?) which was quite a breath of fresh air, if you ask me. In it you play a house-bearing rabbit that’s been rejected by the gatekeepers of his longed for realm. And poof! He soon finds himself flung into a swamp with weird creatures, where he must figure out a way to get to where he wants to be.

I’m mid-way through, and I have to say that it’s quite fun! There are no dialogues, so there’s no language barrier to get around. The animation is smooth, and the creatures are odd yet amusing.

Give it a spin and you might just be pleasantly surprised at what you’ll discover.

4 Replies to “A Rabbit Fable”

  1. tequibo says:

    You should check out games by Amanita Design as well – Samorost, Machinarium, Botanicula, they are beautiful. This game looks like it took some inspration from Samorost.

  2. Antipirina says:

    Hi! I’m very proud to be here!! (I’m the creator of this game)…I follow your blog for about two years and it was a big surprise to see my game in the RSS!
    Actually I ‘stole’ many ideas and illustrations from your blog. I took, indeed, your site as one of my inspirations for designing my site. Thanks!
    I owe you a lot!
    And as Tequibo said, I took visual ideas from Amanita, and some imaginary from David Lynch and Brothers Quay animations.
    Needless to say, I love your site Amy.

    1. amy says:

      Hi Antipirina! I’m so thrilled to hear from you, and I have to say, congratulations on the game! I had no idea that you were inspired by Pikaland – thank you so much! I’m looking forward to your new game, so I’ll keep an eye out for that! 🙂

  3. Kazz says:

    Oh my god, this game is so cool, thanks for the introduction 🙂 I too love randomness, and although I’m enjoying it as a game I think I’m mostly enjoying it as a piece of art. I actually just want to do a load of screenshots because all the images are so cool.
    The music is so much fun. As I’m doing my emails and cooking my dinner the music is a lovely soundtrack/background.
    Yay 🙂

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