Scrape Scraperteeth

Jason Nelson

Jason Nelson

Jason Nelson sent me a link to his latest endeavor: an artgame called Scrape Scraperteeth that was produced for the San Francisco Gallery of Modern Art (SFMOMA) for a series on interactive poetry/art.

I have to say, as an old-school adventure gamer – it’s an interesting genre! Jason’s hand-made, messy aesthetics is a breath of fresh air to normal, straight-laced programs. The game is about progressing through levels (with loads of sound effects and bursting texts when you hit it right), but is a throwback to modern life where our hero is nothing more than a hamster in a wheel, harassed by all sorts of troubles as in real life. You can’t actually “die” in the game, but its linearity is a an all too familiar story.

Aren’t we all running away at some point in our life?

All Day Everyday project

153/365 - The All Day Everyday Project

Truly inspirational illustration and graphics from Hannes
Beer
for his All Day Everyday Project – a graphic design diary he keeps to balance his need for creative expression and client work.

See the entire set over on his Flickr stream, and if you fancy any particular designs, head over to his shop to purchase a print.

Happy Monday!