[quote]A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away. ~ Antoine de Saint-Exupery[/quote]
I discovered the work of Genis Carreras via his Kickstarter campaign this morning, and I think it’s brilliant. I’m a big fan of paring down concepts and ideas into simpler, digestible chunks and his project, Philographics aim to distill the meanings of various philosophical -isms out there into a simple graphic and accompanying text that’s as simple as the image itself.
Reducing complex matters into something that is able to be understood easily takes great skill – conversely (and ironically!) it doesn’t take much for simple matters to get wholly complicated. And therein lies the beauty of the project. It’s definitely something to think about (especially for students) when communicating ideas.
Happy Monday folks! Also, don’t forget that the giveaway of the Draw Your Own Alphabets book is ending tomorrow, so share with me your favorite fonts to be one of five lucky winners!
I’ve spoken of my love of point-and-click adventure games before – you know, the VGA graphics and the DOS command line of days gone by that made 756-colors look ultra trendy. Where game developers like Sierra Online, LucasArt and EA Games put out muy excellente titles such as Gabriel Knight, Police Quest and Indiana Jones (to name a few!) I find myself longing for those sort of games – where things don’t get blown up and people don’t have to die a bloody death. A game where it’s a bit more civilized than the mind-numbing, violent first-person shooter that makes me queasy while giving me mind-throbbing headaches.
One day, I stumbled on The Rabbit Fable by an Argentina-based indie games developer; Antennaria Games and immediately I was drawn to the all the weirdness (ever played The Neverhood anyone?) which was quite a breath of fresh air, if you ask me. In it you play a house-bearing rabbit that’s been rejected by the gatekeepers of his longed for realm. And poof! He soon finds himself flung into a swamp with weird creatures, where he must figure out a way to get to where he wants to be.
I’m mid-way through, and I have to say that it’s quite fun! There are no dialogues, so there’s no language barrier to get around. The animation is smooth, and the creatures are odd yet amusing.
Give it a spin and you might just be pleasantly surprised at what you’ll discover.
I love drawing alphabets. I don’t think I’m very good at it, but I try anyway.
So when there’s a book out that tells me that there’s a way to draw different types of fonts – I’m sold. I mean, why wouldn’t I want to add the ability to draw hand-drawn fonts to my drawing repertoire? I’d be silly to toss that idea aside! While my copy is making its way to me in the mail (and I saw great previews of the book via Amazon), I just couldn’t wait to let you know that you can win a copy of this book right now!
One of my sponsors for this month, the lovely Princeton Architectural Press is giving away FIVE – I repeat – FIVE copies of Draw Your Own Alphabets: Thirty Fonts to Scribble, Sketch, and Make Your Own by Tony Seddon worth USD$19.95 each to five different readers. No matter if you’re in Kuala Lumpur (like I am), in South Africa, or in Australia, you can be in the running to win a copy!
So what you need to do is this: share with me your favorite font in the whole wide world (it can be hand-drawn, or not, it doesn’t matter!) in the comments below, and you’ll be entered to win a copy of the book. Deal?
Be sure to have them in by Tuesday, 30th April to be in the running! We’ll email the winners after that, so if you snooze, you lose!
Thank you all for participating! The winners, generated randomly is Elisa, Ana Pina, Julia Levis, Ellen and Terina! I’ll be sending an email out to you guys shortly, so watch out for it! In the meantime, to make sure you don’t miss out on future cool giveaways, sign up for our mailing list!